Brief 3D




Doing this guy for a game I'm working on at the moment with my team of fellow students for a class. It's going to be a 3D, Final Fantasy Tactics style game, so the models are a decent polycount, meant to be seen from pretty far away. This guy in particular is the first character I made for the game, built from scratch. It was very much a learning experience, as I was kind of rushed during, even though I spent a lot of time trying to make the UV's as efficient as possible.

2D MegaPost

Hey all, popping up some of my 2D stuff.


A 'Goblin Hunter' for a CHOW (Character of the Week,) over at ConceptArt.org. The basic idea here is that he's a fleshcrafted goblin corpse, built to hunt others of his kind. Fun, huh? Photoshop and lots and lots of pencil sketches.



A quick color overlay for a character for a demo game project. (For Max Kazemzadeh's 2D game course.) Used primarily to decide color scheme. I ended up with this basic, triadic one in the end. Photoshop over a pencil sketch.

A well-aged vector-ish piece I did a good while back. Fanart for a completely obscure Genesis game. Spent a good, long time tweaking this one in Photoshop.



Look forward to more in the near future.

Introductions.

Hey, welcome to my temporary art home. My name is Kevin Edger, and I'm a 23 year old artist currently studying at the University of North Texas. I'm ultimately aiming to be an artist for an ongoing team, with my favorite past-time being character concepting and modelling, though it's all good in the long run.


If you're still reading for any extra information, I read, write, watch some animu, and most of all, play games. I play 'em all across systems, and I try to keep up to date with every little spot of news I can. I gravitate towards the weird and Japanese, but I play and enjoy just about everything. I get a kick out of designing lame, nerdy little things. And I like movies and music, but hey, who doesn't?

Whatever you're here for, thanks for stopping by. Feel free to drop a mail or a comment.