Brief 3D




Doing this guy for a game I'm working on at the moment with my team of fellow students for a class. It's going to be a 3D, Final Fantasy Tactics style game, so the models are a decent polycount, meant to be seen from pretty far away. This guy in particular is the first character I made for the game, built from scratch. It was very much a learning experience, as I was kind of rushed during, even though I spent a lot of time trying to make the UV's as efficient as possible.

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